St. Boniface Diocesan High School

BUSINESS COURSES 

Accounting Essentials 30S (1.0 credit) 

Accounting Essentials 30S introduces students to
Canadian accounting principles and practices while
monitoring student use of the Accounting Standards for
Private Enterprises (A.S.P.E. *formally Generally
Accepted Accounting Principles). Students will practice
accounting concepts manually and then have an
opportunity to input their data into a computerized
accounting program and/or spreadsheet. Students
considering entrepreneurial pursuits or post-secondary
studies in accounting and/or business will find this
course beneficial. Students who like practical, logical
thinking will enjoy this course as they study the
accounting cycle, journalizing, posting, preparing
financial statements, cash control and payroll.

 

Accounting Systems 40S (1.0 credit) 

Accounting Systems 40S builds on and reinforces the
concepts, skills, and understandings mastered in
Accounting Essentials 30S. Introductory principles and
practices are reviewed, developed and applied. Students
expand their understanding of accounting principles and
concepts through examining the accounting cycle of
merchandising businesses, including subsidiary ledgers,
special journals and the Accounting Standards for
Private Enterprises (A.S.P.E. *formerly Generally
Accepted Accounting Principles) as they are applied to
small and large merchandising businesses. Use of
accounting software will be accessed when available.

 

Technology Courses 

2D animation 35S (0.5 credit)

The purpose of this course is to provide students with
the skills and knowledge to create two-dimensional
animations. Topics covered include: defining the
purpose and audience for animation; discussing various
types of animation; creating a storyboard; creating and
using a timeline; choosing frame rate and screen size
based on the use of animation; drawing objects;
importing object files (graphics, sound…); using layers;
using key frames; morphing an object through distortion
or deformation; critiquing and suggesting improvements
for an animation; and, accepting a critique and making
changes based on the feedback

 

3D Modelling 35S (0.5 credit) 

3D Modeling 35S gives students the opportunity to learn
3-dimensional modeling techniques. Students
subsequently apply this knowledge to create models in a
3-dimensional space which represents real-world
objects, as well as models that can be used to develop
actual items (i.e.; furniture and small structures).

 

 

Applying Information & Communication Technology 15F 1& 2 (0.5 credit each) 

These courses are designed to give all grade 9 students a
review of previously learned ICT skills and an
opportunity to expand upon these skills. Students will
have hands-on experience with the following software
programs and applications: Microsoft Word, Excel,
PowerPoint, Access, Gimp, Publisher, Web Design,
Adobe Animate and Scratch, as well as the Windows
Operating System.

 

 

STU CLARK NEW VENTURE CHAMPIONSHIP

- ASPER SCHOOL OF BUSINESS & ST. BONIFACE DIOCESAN HIGH SCHOOL

Stu Clark New Venture Championships; High School Edition! This competition represents a prestigious academic opportunity designed to mimic the real world process of starting a new venture while rewarding innovative thinking and entrepreneurial spirit. This competition is for high school students from across Manitoba to gain real experience while developing and growing new ventures based on the student created, managed or owned ventures. Throughout this 2-day competition teams will compete in an Elevator Pitch and Business Plan presentation for more than $6,000 in prize money. The competition will evaluate the feasibility, market opportunity and business model of a new venture.

SBDHS is excited to provide this opportunity and we are especially excited for our students that choose to enter into this competition! Cannot wait for 2022 competition. 

At SBDHS we offer our students a program for Business and Technology. SBDHS strives to help students achieve excellence. Our program offers a selection of courses that align with a business degree. 

Business Communications 30S (1.0 credit) 

Business Communications focuses on communication
skills and techniques that are essential in business.
Students will develop effective written, verbal,
interpersonal, and visual communication skills. They will
also learn how to use current technologies to create
communications that are clear, concise, and designed
for business. Business Communications is designed for
students interested in pursuing post-secondary studies
in the business field. It is also a desirable course option
for future entrepreneurs or any individual who wants to
develop effective workplace communication skills.

 

Business Innovations 10s (1.0 credit) 

Business Innovations is an introductory course that
offers students the opportunity to explore commerce related topics, such as economics, entrepreneurship, business, marketing, technology, and finance. Throughout the course, students will apply the concepts and strategies they learn to a variety of creative business projects or simulations.

 

Entrepreneurship 20S (1.0 credit) 

Entrepreneurship focuses on developing the
foundational skills and ideas needed to plan and develop
a business. Students begin by evaluating innovation,
inventions, and innovative ideas. They learn the process
of planning, marketing and implementing a venture. This
course is designed for students interested in business
principles related to the ownership and management of
a business.

 

Computer Science 20S (1.0 credit) 

Computer Science 20S is an introduction to computer
programming and is open to students in grades 10 and
higher. Through both group and individual work,
students learn and apply methods which are used to
develop computer applications. Topics include
interactive development environments and how they
are used in the application development process,
planning tools including flowcharting, basic
programming structures (data types/variables, basic
operations, “if” statements, loops), simple methods,
implementation of drawing methods and code from
built-in libraries, and basic game development.

 

Computer Science 30S (1.0 credit) 

Computer Science 30S builds on skills learned in
Computer Science 20S. Through both group and
individual work, students will utilize new and previously
learned material to develop problem-solving computer
applications. There will be continued emphasis on basic
computer science principles (data types/variables, loops,
“if” statements, multiway branching, methods which
accept arguments). Students will be introduced to the
creation and implementation of sorting and searching
algorithms. They will also utilize arrays and string
methods to create control structures that deal with data
input validation and file input/output.

 

Data Collection & Analysis 35S (0.5 credit) 

Students gain skills and knowledge to collect,
manipulate and analyze information to solve problems
using Microsoft Excel. Topics covered include: creating
documents by entering data; creating formulas including
cell references; mathematical expressions; functions;
sorting data; creating charts; automating repetitive tasks
by using software tools such as macros, templates, etc.;
linking multiple documents.