St. Boniface Diocesan High School

Business & Technology


Accounting Essentials 30S (1.0 credit) 

Accounting Essentials 30S introduces students to Canadian accounting principles and practices while monitoring student use of the Accounting Standards for Private Enterprises (A.S.P.E. *formally Generally Accepted Accounting Principles). Students will practice accounting concepts manually and then have an opportunity to input their data into a computerized accounting program and/or spreadsheet. Students considering entrepreneurial pursuits or post-secondary studies in accounting and/or business will find this course beneficial. Students who like practical, logical thinking will enjoy this course as they study the accounting cycle, journalizing, posting, preparing financial statements, cash control, and payroll.

Accounting Systems 40S (1.0 credit) 

Accounting Systems 40S builds on and reinforces the concepts, skills, and understandings mastered in Accounting Essentials 30S. Introductory principles and
practices are reviewed, developed, and applied. Students expand their understanding of accounting principles and concepts by examining the accounting cycle of merchandising businesses, including subsidiary ledgers, special journals, and the Accounting Standards for Private Enterprises (A.S.P.E. *formerly Generally Accepted Accounting Principles) as they are applied to small and large merchandising businesses. The use of accounting software will be accessed when available.

Technology Courses 

2D animation 35S (0.5 credit)

The purpose of this course is to provide students with the skills and knowledge to create two-dimensional animations. Topics covered include: defining the purpose and audience for animation; discussing various types of animation; creating a storyboard; creating and using a timeline; choosing frame rate and screen size based on the use of animation; drawing objects; importing object files (graphics, sound…); using layers; using keyframes; morphing an object through distortion or deformation; critiquing and suggesting improvements for an animation; and, accepting a critique and making changes based on the feedback.

3D Modelling 35S (0.5 credit) 

3D Modeling 35S gives students the opportunity to learn 3-dimensional modeling techniques. Students subsequently, apply this knowledge to create models in a 3-dimensional space that represents real-world objects, as well as models that can be used to develop actual items (i.e.; furniture and small structures). 

Applying Information & Communication Technology 15F 1& 2 (0.5 credit each) 

These courses are designed to give all grade 9 students a review of previously learned ICT skills and an opportunity to expand upon these skills. Students will have hands-on experience with the following software programs and applications: Microsoft Word, Excel, PowerPoint, Access, Gimp, Publisher, Web Design, Adobe Animate, and Scratch, as well as the Windows Operating System.


Asper School of Business & St. Boniface Diocesan High School

Stu Clark New Venture Championships; High School Edition! This competition represents a prestigious academic opportunity designed to mimic the real-world process of starting a new venture while rewarding innovative thinking and entrepreneurial spirit. This competition is for high school students from across Manitoba to gain real experience while developing and growing new ventures based on student-created, managed, or owned ventures. Throughout this 2-day competition, teams will compete in an Elevator Pitch and Business Plan presentation for more than $6,000 in prize money. The competition will evaluate the feasibility, market opportunity, and business model of a new venture.

SBDHS is excited to provide this opportunity and we are especially excited for our students who choose to enter into this competition! Cannot wait for the 2023 competition. 

At SBDHS we offer our students a program for Business and Technology. SBDHS strives to help students achieve excellence. Our program offers a selection of courses that align with a business degree. 

Business Communications 30S (1.0 credit) 

Business Communications focuses on communication skills and techniques that are essential in business. Students will develop effective written, verbal, interpersonal, and visual communication skills. They will also learn how to use current technologies to create communications that are clear, concise, and designed for business. Business Communications is designed for students interested in pursuing post-secondary studies in the business field. It is also a desirable course option for future entrepreneurs or any individual who wants to develop effective workplace communication skills.

Business Innovations 10s (1.0 credit) 

Business Innovations is an introductory course that offers students the opportunity to explore commerce-related topics, such as economics, entrepreneurship, business, marketing, technology, and finance. Throughout the course, students will apply the concepts and strategies they learn to a variety of creative business projects or simulations.

Entrepreneurship 20S (1.0 credit) 

Entrepreneurship focuses on developing the foundational skills and ideas needed to plan and develop a business. Students begin by evaluating innovation, inventions, and innovative ideas. They learn the process of planning, marketing, and implementing a venture. This course is designed for students interested in business
principles related to the ownership and management of a business.

Computer Science 20S (1.0 credit) 

Computer Science 20S is an introduction to computer programming and is open to students in grades 10 and higher. Through both group and individual work, students learn and apply methods that are used to develop computer applications. Topics include interactive development environments and how they are used in the application development process, planning tools including flowcharting, basic programming structures (data types/variables, basic operations, “if” statements, loops), simple methods, implementation of drawing methods, and code from built-in libraries, and basic game development.

Computer Science 30S (1.0 credit) 

Computer Science 30S builds on skills learned in Computer Science 20S. Through both group and individual work, students will utilize new and previously learned material to develop problem-solving computer applications. There will be continued emphasis on basic computer science principles (data types/variables, loops, “if” statements, multiway branching, and methods that accept arguments). Students will be introduced to the creation and implementation of sorting and searching algorithms. They will also utilize arrays and string methods to create control structures that deal with data input validation and file input/output.

Data Collection & Analysis 35S (0.5 credit) 

Students gain skills and knowledge to collect, manipulate, and analyze information to solve problems using Microsoft Excel. Topics covered include: creating documents by entering data; creating formulas including cell references; mathematical expressions; functions; sorting data; creating charts; automating repetitive tasks by using software tools such as macros, templates, etc.; and linking multiple documents.